Capoeira Techniques Movements 2
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Techniques Movements 1
Capoeira Techniques Movements continued;
Queda de Quatro
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Capoeira Techniques Movements - a queda de
quatro under a meia lua de compasso
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a resistência into role
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a queda de quatro under a meia lua de compasso
Literally fall of four. Simply fall backwards into a crab-walk position, often followed by scurrying backwards
and away from the opponent.
Queda de Tres
Falling back onto the wrists and one leg. The other leg is up because this position is often "forced" when the
player is taken down from being supported on a single leg. For example: sweeping the base leg of armada leads the
fallen player to, hopefully, end in this position.
Resistência
a resistência into role
This is very similar to its sister, the Capoeira Techniques Movements negativa. However, instead of resting on
the entire sole of the foot, the ball of the foot supports a majority of the weight with the arm on the opposing
side helping. The fingers on the supporting hand should be flat to protect the wrist. The other arm is raised
slightly to protect the face while the other leg is extended outward with a slight bend to it. This slight bend is
very important as it protects the leg from any trauma that a straight leg would fracture under. Because the knee is
extended farther past the supporting foot, stretching of the quadriceps and gastrosoleus muscles are a necessity
for this position because of the added stress it places on the knee after prolonged use. Since most beginners tend
to look down at the floor in while in resistência, it is highly advised to always look up and keep your eyes on the
other player. As some capoeira groups each have different names for movements, the resistência is sometimes known
as the negativa.
Capoeira Techniques Movements -
Kicks
Armada
An armada can be either a Rabo-de-Arraia without the hands supporting on the floor (the head falls below the
waist and the kick is executed with the heel), or a Meia lua de Costas (halfmoon from the back), a spinning kick
with the body upright. However the general meaning of this technique is a spinning inside to outside crescent
kick.
The striking surface is usually the outside blade of the kicking foot. A queixada and armada are executed in the
exact same way with the exception of the armada beginning with a step to the right or left before releasing the
kick. The power of the armada actually comes from the torque placed on the hips from the spin.
After stepping across the body (to the right or left) at around 45 degrees, the hips are spun while the arms are
up to protect from punches or other kicks. Once there is enough torque, the kicking leg is "released" rather than
kicked. This leg goes around in the same motion as a queixada until the kicking leg has finished its arc all the
way back or parallel to the other foot.
- Armada Pulada - An Armada that is released after a jump. The armada pulada begins the same way as the
regular armada with the capoeirista turing to the left or right. Once the head, neck and shoulders rotate
towards the front, he/she jumps during the release of the armada making it a spinning aerial kick.
- Armada Dupla - Also known as an Envergado. A Grupo Capoeira Brasil player coincidentally known as Envergado
is said to have invented this very move. The distinguishing feature of this move is the fact that both legs
remain together during the take off, execution, and landing. Its name, Armada dupla, is derived from this
feature and also literally means "double armada".
After the take off, the torso stays upright and vertical, but will begin to quickly torque in order to swing
the legs around and upwards. At the peak of this move, the body is in the shape of a "V". The legs continue to
swing over as the body straightens out for the landing. In tricking, this move is called a Double Leg. Along
with the Meia Lua Compasso and Au Malandro/Batida, the armada dupla one of the trademark kicks unique to the
art capoeira.
- Armada com Martelo - The armada com martelo is a spinning double kick beginning with an armada pulada and
finishing with a martelo. The capoeirista begins with the same motion of the Armada. While the first leg is
raised up, he/she jumps off their back leg. Once the first leg completes its arc, the leg that was jumped off
of comes around in the form of a jumping martelo rotado.
Benção
An esquiva under a Bençao
A "blessing" in disguise. It is a straight forward frontal push kick. It is commonly aimed at the abdominal or
chest area, and the capoeirista hits with either the whole sole of the foot or with the heel. The level of impact
varies with its range and intent from a soft tap to an inward jumping stomp to the head, or torso.
Chapa
Chapa, the sole of the foot, is a generic term for various straight kicks with the sole or heel of the foot.
This kick can be used in a roda to push away the other player for distance. These include:
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Capoeira Techniques Movements
the sole of the foot
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- Chapa-de-Costas It resembles a kick from a horse or mule in which both hands are usually on the ground
while one of the legs is pushed outward towards the other player. It is a clever attack that can be delivered
out of a role towards the groin or knee of the other player.
- Chapa-de-Frente - A straight kick facing the opponent sometimes performed from a Queda de Quatro, pushing
with the hips to gain greater extension. It has the look of a Bençao given from a Queda de Quatro.
- Pisào - Another variation being a side kick. First the player begins by lifting the knee of the kicking leg
and hip level of the support leg. The capoeirista turns his supporting foot 180 degrees to the rear while
thrusting the kicking foot towards the other player's body.
- Chapa Baixa - This is a side kick to the lower areas including the thigh, knee, or instep. Impact is
usually made with the heel or sole of the foot. As with the pisào, the chapa baixa begins with a forward knee
raise. However, instead of rising upwards towards the usual kicking targets capoeira(head, chest, stomach), the
kick is driven downward towards the other player's lower extremities. It incorporates the malacia in capoeira
appearing as a high kick but ending in an unpredictable painful kick to the knee or thigh. In most rodas this
is shown rather than completed to full extension.
- Chapa Giratoria - Capoeira’s answer for the reverse side kick. It is done is the same way as ban dae yeop
chagi in TKD with the capoeirista stepping forward or diagonally while turning his torso. At the same time he
raises his back leg up, unleashing it at the apex of the turn in a straight path.
Chapéu-de-Couro
"Leather hat" is a squatting planted roundhouse kick. The arch of the foot taps the partner's exposed head in
the spirit of a "tag, you're it" or "watch your head" move.
Gancho
The gancho lit. hook, is a hook kick. It is a deceptive attack that starts off in the same way as a martelo or
roundhouse kick. The knee and thigh of the kicking leg is brought up and across the body in a diagonal direction.
Instead of thrusting in and out like a chapa, the leg is extended toward the body and thrust out in a hooking
motion striking with the heel or sole. The path of the heel ends near the buttocks and hamstring as it is brought
down. There are other ways of using it such as fake martelos into in or from fake chapas. Because of its
deceptiveness, the name gancho is perfect for it since it can sometimes act as the hook for a bait attack that is
seen far too late.
- Gancho Giratoria - A spinning version of the gancho. It starts out like a spinning chapa but deceptively
lashes out and hooks around in the same manner as the gancho.
Martelo
A Martelo is a type of kick as practiced in Capoeira. The martelo, which literally means "hammer" can be
described as a sort of roundhouse kick. In generic terms, it is a strike with the instep or ball the opponents
body; the most common being the temple of the head. The most common forms of the Martelo include:
- Martelo-em-Pé - This is the most common martelo seen in Regional/Contemporânea rodas. There are many ways
of beginning the kick. Capoeira's emphasis on utilizing a kick from anywhere at anytime can have the martelo
begin with rear leg rising up as the knee is driven up and forward. Other ways can be from the ginga or jumping
from the rear leg and turning the front leg into the kicking one. The martelo em pé has the kicking leg rising
with the knee and turning inward toward the kicking surface. The leg is this snapped towards the head and
returned back to the knee returning to the ground. Emphasis is placed on speed and deception rather than
knockout. Even with this precaution knockouts can and will occur due to the weight and sheer force of the
leg.
Martelo-do-Chão
a martelo-do-chão
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Martelo from the Floor
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Martelo from the Floor. It can be delivered upward from a lower position usually right before a rolé while in
esquiva baixa or downward going into a queda de rins. With one hand on the ground the capoeirista lifts his kicking
leg up spinning it towards the other player. Has the look of a meia lua de compasso in reverse.
- Martelo Rotado - A spinning martelo. It resembles the Teh Tud of Muay Thai more because it is usually
delivered from the back leg with the thigh and foot facing inward before they are fully extended. Control is
sacrificed for power and speed as the leg does not stop, but follows through in a full rotation of the
hips.
Meia Lua de Compasso
A Meia-Lua de compasso (lit: half moon compass) is an attack that embodies the true element of Capoeira since it
combines an evasive maneuver with a spinning kick. The player while in a semi-crouched stance, swings his forward
arm in a downward slanting motion towards the ground. While stepping around, he also bends his non-kicking leg
while keeping the kicking one straight. After gathering enough torque from the sudden pivot in his core, he
unleashes the kick all the way around until his kicking leg is behind him in the ginga movement.
The power of the kick derives its energy from the same motion as the swing of a golf club or base ball bat. The
transfer of power begins with the spin of the hand slamming into the ground and ending with the spin of the kicking
heel It has earned its place in capoeira as being called the "king of kicks". There is even a saying among mestres
and other teachers about how a capoeirista's skill can be determined on how well and fast he delivers a Meia lua de
compasso. It is still called a rabo do arria by some groups today.
There is even a lore from around the 1910s of a capoeirista named Ciriaco, defeating a jiu-jitsu champion named
Sada Mako with this kick. While this has been debated, there is one true account of this occurring. The win was
awarded to Valdemar Santana after his defeat of Helio Gracie. Most would attribute this win to the fact that
Santana was also a student of Helio for over twelve years.
- Meia Lua Pulada - This is a spinning kick done without either leg in contact with the ground. The kick can
be done at roughly a 45-degree angle with both legs together or one straight while the other is bent. One or
two arms are the only thing keeping the kicker “rooted” to the ground. With at least one hand on the ground,
the capoeirista hops off with both legs and delivers a spinning kick with both legs in the air and finally
landing on one or two of their feet. It is rarely seen because of the core muscles that it engages requires a
high level of balance and strength. The meia lua pulada has the same motion as a diagonal front handspring and
a meia lua compasso using only the hand(s) to complete the spin.
- Meia Lua Solta - A meia lua solta is exactly the opposite of the meia lua pulada. Whereas in the pulada the
arms are solely used, in the solta the pivoting leg and foot are used. It is said to be much faster than the
Meia Lua de Compasso but also more trickier. Taking a foot sweep while performing this can be dangerous because
of the lack of a supporting arm to spot the kick. Some groups refer to this as a chibata.
- Meia Lua Reversao - A kick that begins as a meia lua de compasso but ends like a front walkover. The
capoeirista releases the kick but instead of bring the kicking leg around completing the motion, he follows the
kick with his entire body. He will usually land on the kicking leg and rotate 180 degrees to face the other
player again. As with the pulada, this can be done with one or both hands on the
- Meia Lua Queda de Rins - Queda de Rins means falling on the kidneys. This move is a combination of a meia
lua de compasso and the QDR. While turning to release the kick, the capoeirista lowers himself unto his
supporting elbow. He/she can complete the movement in a number of ways with the most common one being the
transition into the resistençia.
Meia-lua de Frente
Meia Lua de Frente (Front Half Moon) is an outside-inside crescent kick seen in other martial arts. This kick
involves using the arms and hips to generate enough force to bring the foot of the kicking leg across the face of
the player. While it can be used as an attack itself, it mainly is used as a poke or trap for another attack. Other
uses for it can be as a combination with cartwheels and other acrobatic moves therefore working as an escape.
Ponteira
Ponteira is the simple front snap-kick with the ball of the foot. It is performed by lifting the knee and
quickly extending the leg with toes pulled back while tilting the torso slightly backwards to strike the opponent
in the abdomen, chest or face. Contrary to the Benção this is intended as a hard and fast striking kick.
Queixada
Pronounced "kay-shah-dah", this move is one of the most commonly used of the basic kicks in contemporary
regional. To execute with the right leg, one begins in mid-ginga stance, with the left leg back and the right
forward. From this position, step slightly to the left with the right leg, shifting body weight onto the forward
(right) leg while the body faces left. Immediately bring the left leg forward, crossing it behind the right while
beginning to throw body weight forward to gain momentum. When the body weight is fully resting on the left leg,
release the right leg, kicking it in a large, sweeping arc to the right, keeping the leg straight throughout. When
the kick has been completed, the capoeirista is now in mid-ginga stance, except now with the right leg back and the
left forward.
Throughout this move one must always remember to guard his or her face using the thick part of the forearms (as
is done in all capoeira moves). Reverse all directions (left-right and vice versa) in order to execute a queixada
with the left leg.
Raiz
A raiz is a type of kick used in contemporary regional. It could be described as a sideswipe with less rotation,
so the practitioner lands on the rear leg from the take off instead of the kicking leg. However, in terms of
tricking, the raiz is not a kick, but rather an evasive move aimed to avoid an attack toward the legs. The set-up
for the raiz is exactly like the 540 kick, but the technique required for a successful raiz is similar to a Double
Leg. In starting this move, the practitioner turns slightly sideways at the waist with the arm-swing motion. Once
the set-up is accomplished, the first leg is thrown straight up while having the head thrown back.. This motion
causes the practitioner's back to become parallel to the ground. The first leg travels around like a Double Leg and
the second leg trails behind it. The first leg lands first on the ground and the second leg lags behind. The second
leg should not be rushed, but rather be relaxed and let it fall by itself.
S-Dobrado
The S-Dobrado is the generic name for a series of motions that takes a capoeirista from a low position to whip
one leg across the floor in a half circle, then kick up his legs and invert on to his hands and then land back on
his feet and stand. The S refers to shape traced by the motion of the leg which leads the move. It is used as a
transitional move and there's many variations of the S-Dobrado. A basic S-Dobrado can start from a Negativa, whip
the straight leg around in a half circle to face the other direction, kick up into a Macaco. Another variation
involves going from Corta Capim, then kicking up into Macaco. While inverted, the capoeirista can Au, or stop and
do a Bananeira, or even sink down into a Queda De Rins. It is a very versatile technique for a capoeirista.
Vôo-do-Morcego
Literally translated as the "Flight of the bat". This is a flying kick done sideways with both legs. It is
executed virtually in the same manner as a dropkick; however, the knees are drawn back in after making contact and
one lands on their feet. It would be ridiculous to perform this in the same way as pro wrestlers since landing on
the ground would injure the capoeirista more than the kick. Since it is an aerial attack, balance and control are
sacrificed for raw power. As with any attack, the effectiveness of this attack depends on the timing, weight, and
body mass. It was a very popular attack in past times, but it is rarely seen in rodas today. In the anime series
Afro Samurai, Afro utilizes this kick against his opponents in season 2 although it's not specified where he
learned this kick.
Hand and arm strikes
Jogo de Braços or "the game of the arm and hand". Traditionally, hand strikes were rarely used in capoeira, the
mythological reasoning behind this being that the shackles and chains of the slaves prevented this. Even if this is
so, punches, elbows, and slaps have always existed in street rodas all around Brazil. Today, this game of the arm
and hand is seen more in the Capoeira Angola rodas. Some players attempt to distract or fascinate their opponent by
waving their arms and hands in a spellcasting like way. This jogo or game represents a swinging and waving of hands
to diminish any perception of an attack and lower the other player's guard.
Asfixiante
While the literal translation of this is based on suffocation or rather an act of it, it is really just a punch.
Based on its name, the target may have originally been the throat instead of the face.
[edit] Cutelo
The Cutelo is a knife hand attack. It is applied in the same way as the generic karate chop usually to the face
or temple. This is also a very "old school" attack done by older mestres.
Cotovelada
The cotovelada is an elbow strike usually from outside to inside. In all forms of martial arts, range plays a
very important role. When two capoeristas are playing a close aggressive game it would be foolish to throw a kick
or punch at such a close range. The cotovelada is a quick surprise attack when things get too close.
Dedeira
An attack to the eyes that reveals the streetfighting origins of capoeira. It is rarely executed in rodas today
because the harm it can cause. It is an eyepoke with the index and middle finger of the hand. This attack was
usually done to disorientate the target for a quick escape.
Galopante
The galopante is more of a slap than a punch. The capoeirista strikes the side of the opponents face with his
open hand in a swinging motion. In most cases the galopante is not meant to cause much damage to the opponent. It
is instead used as a distraction or to tell the opponent that his guard is too open. However, it is a handslap that
follows the same trajectory and principles of a hook punch using the body's core making it just as damaging in the
right "hands".
Godeme
Backhand strike, normally to the face. The hand can made into a fist making it a backfist or done openhanded as
a slap. When swinging, the arms are relaxed making the strike faster and the sting more painful. The godeme is
obviously an aggressive attack. According to Capoeira lore, the move was named when Mestre Bimba was sparring with
some Americans. He was establishing the names they had for various techniques when performed this strike to the
head to his partner, who responded with a hearty "God damn!" which Mestre Bimba assumed was their name for it.
While the error was explained to him afterwards, he liked the name enough to retain it.
Telefone
An attack with both hands slapping the opponent's ears at the same time. This attack is used rarely in the roda
as it is considered too aggressive. The telefone is very painful and disorienting because of the sudden burst of
air entering the ear canal. It is very possible for this attack, if done in a malicious way, to cause permanent
damage to the eardrum. Its name is a use of wordplay based on a telephone call.
Head butts
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Execution of a Cabeçada attacking a cartwheeling
opponent
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Arpão de Cabeça
This is a headbutt that involved the capoeirista throwing his full body into the headbutt. While the cabeçda can
be seen as playful, this is its more violent cousin. By usually ducking under a kick or punch, the player will
spring forward with full force tageting the head, stomach, or groin.
Cabeçada
Execution of a Cabeçada attacking a cartwheeling opponent
The Cabeçada (pronounced: ka-be-SA-da, lit.: head butt) is an offensive movement of Capoeira in which the
attacker pushes the opponent with his head or forehead. Generally a cabeçada is performed when the opponent is
executing an open au (cartwheel) but can be performed against any move where the belly of an opponent is
exposed.
[edit] Escorumelo
This is a less playful headbutt that moves in an upward direction. The head goes under the attack and comes up
hitting the bottom of the chin. This gives it the same application as an uppercut combined with the weight of the
entire body rising along with the head.
Takedowns
Takedowns are normally considered a bit aggressive in capoeira, and attempting a takedown might be seen as a
test of one's skills. However, the frequency of takedowns in the roda varies from group to group and type of game.
One situation where takedowns are common, is during the Batizado ceremony. This is when the Mestre (Master) gives
the new students their first cordào, or the senior students their next cord according to their progression in
capoeira. In such a ceremony, the mestre(s) will try to take his students down, sometimes several times during a
game.
Due to the strong emphasis on kicking, the most common takedowns in capoeira are sweeps; however, there are also
other takedowns utilizing the hands, arms, legs or shoulders to push, lift or throw the opponent to the ground.
Açoite-de-Braço
This throw is rarely seen. Its use was a more designed for self-defense. If an attacker was approaching the
capoeirista from behind using a club or cheap punch, the capoeirista would duck under the attack simultaneously
scooping the leg of the attacker up. He would continue the motion, the attacker off of his shoulders and slamming
him to the ground. The closest throw to this is the Kata Guruma also seen in Judo.
The above version is found in the books by Nestor Capoeira; however, in the original Regional style of Mestre
Bimba, Acoite de Braco (lit. arm whip) is a shoulder throw similar to Seioi nage in Judo - capoeirista grasps one
arm of his opponent with both hands, turns around and throws him over the back.
Arrastão
Classic double leg takedown. The capoeirista grabs the opponent behind the knees and pulls/lifts while pushing
the opponent backwards with their shoulder, driving him to the ground. While seen as a double leg takedown, in many
situations it will change to a single leg takedown. Ironically in the evolution of things, this move is usually
countered with a sprawl or even a guillotine choke depending on the school or academy. Many times this move opens
the eyes of those who see capoeira as only a recreational "dance".
Banda
Banda is a sweep kick, the objective of which is to pull one of the opponent's feet making him lose his balance
and fall. It usually is performed from a standing position. What separates the banda from the rasteria is that the
sweep is mostly done with the heel of the foot instead of the instep.
* Banda de Costa
A defensive counter-attack performed against a kick. This is usually reserved for circular kicks such as the
armada or queixada. By following the motion of the kick, the capoeirista steps to the outside left or right of the
kicker and uses one hand to push them forward while the closest leg reaps the supporting leg of the kicker. It
looks identical to the Osoto guruma in Judo.
- Banda de Dentro - The banda de dentro or passa pe is a similar sweep as the rasteira em pe. While the banda
de costa focuses on sweeping the kicking leg from the inside instead. While one capoeirista is delivering a
kick such as a martelo, the other player steps inside and sweeps the supporting leg in an inside to outside
motion.
Boca de Calça
A takedown executed by grabbing the opponent's pant legs or ankles and pulling.
- Boca de Calça de Costas - An version of the Boca de Calça that involves turning your back, reaching between
your legs, and pulling the other player down by his ankles or cuffs. It is usually done crouching under a kick
and pulling the supporting ankle of the leg not extended through the capoeirista's leg. This is not as easy as
it sounds because of the timing involved. Many who see this coming would go for a rear naked choke by hopping
onto the capoeirista's back. A dangerous counter to this is a jump backwards ensuring the person applying the
choke receives the blunt force of the ground.
Cruz
This is another example of a takedown in capoeira that uses the attack against the attacker. When a straight
kick such as a chapa or bencão is thrown towards the capoeirista, he simply ducks under the attack. After ducking
under the kick, he catches and traps the kicking leg with his back( Trapezius muscle and shoulders) and
outstretched arms forming a cross. By standing up (or in some cases jumping) with the kicking leg trapped along the
blades of his shoulder, he provides the leverage necessary to knock his attacker to the ground.
Negativa Derrubando
When going down into the negativa, put your forward foot behind the foot of your opponent. When coming up from
the negativa, your foot should catch theirs and knock them off their balance.
Rasteira
A Rasteira is a movement used to sweep or pull an opponent's leg in response to a kick. The capoeirista ducks
under the kick, hooks the opponent's standing foot with his instep and pulls in a straight motion. The rasteira
allows the capoeirista to use the muscles in the torso as well as his body weight, making it a much more powerful
move than a banda. Rasteiras are usually used when medium-high kicks are in motion and done in the same direction
as the kick. e.g. Opponent uses armada, a well placed rasteira to the inside leg turn will make him/her lose their
balance and fall. According to many teachers, the rasteira is a defining source of what capoeira really is. Instead
of meeting the kick with a block, the capoeirista goes along with the force of the kick using his opponent's force
and confidence against him.
- Rasteira em Pé - Much like the rasteira above, this movement is virtually the same with a few differences.
While the rasteira is used more for circular attacks such as meia lua de compasso or queixda, the rasteira em
pé seems designed for quicker attacks such as the martelo. The capoeirista does not go down as low when hooking
his foot around the supporting leg of the other kicker. This version of the rasteira is quicker to execute
because it avoids going down to the floor to do the same motion.
- Rasteira de Costas - A rasteira de costa is a spinning sweep that follows the motion of a meia lua de
compasso with the sweeping leg maintaining contact with the floor. The capoeirista will turn his leg around in
a half circle and sweep the supporting leg of the kicker with his lower leg or heel.
- Rasteira de Mao - This sweep involves the hand. In a close game when using the leg requires to much time
and energy, this is used instead. While going along with the motion of the kick, the capoeirista ducks under
the kick, grabs the non-kicking leg, and pulls it leg with his/her hand in the same manner as a rasteira.
Tesoura
Tesoura literally means "scissors", usually involving wrapping one leg over the front of the opponent's body
near the stomach, and the other behind the legs at knee level, and then twisting one's own body applying pressure
on the other person's vulnerable point so as to make them fall over. It is performed from the floor, usually using
two hands, but one hand can be used for support while the other can be used to further destabilise the other person
and push their upper body backwards. This is also called a Tesoura de costa
- Tesoura-de-Frente - A variation of the Tesoura (scissors) that targets the legs instead of the torso. Many
times after faking a high attack, the capoeirista will move in low, hooking his outside leg to the calf of his
and his other leg to the inner thigh trapping the leg at the knee. With a small amount of effort, the
capoeirista turns his torso away from his opponent using the trapped knee as a lever, knocking the opponent off
balance. The end result is the capoeirista on all fours with his feet and hands touching the ground in a
resting Adho Mukha Svanasana position staring down at the person on the ground he/she just swept. He has many
options of either attacking with a knee strike to the face or an au to escape. This move requires a high level
finesse and timing.
- Tesoura Angola - Commonly performed from negativa or queda-de-rins, the capoeirist goes to a prone
position, legs facing the opponent and scissored out, hips twisted to protect the groin, supporting themselves
on their hands and toes. They then advance upon the opponent by pushing themselves along with their hands,
watching by craning their neck over one shoulder, threatening a tesoura-de-frente. The opponent is expected to
escape, traditionally via an aù or by diving over the attacking capoeirist, possibly going into their own
Tesoura Angola upon landing. A more daring escape can be performed by travelling under the attacking
capoeirist, optionally striking them as you pass beneath them.
Tombo-de-Ladeira
Meaning the Tumbling Ladder, AKA, João Pequeno (named for Mestre João Pequeno who is known for making the move
popular). In Capoeira Angola it is a kick from out of an au when one of the legs comes down as an axe kick. The
Tombo de Ladeira can also be performed from Rolê position (Queda de Três). It is most effective when the opponent's
head is low to the ground.
Vingativa
A low takedown that involves stepping forward and trapping the back legs of an opponent that is in a side
stance. The capoeirista also protects his face with his elbow. Once the lead leg of the capoeirista has trapped the
leg of the opponent, he shifts the weight in his hips forward and up. If the contact is maintained with the legs
the other player then he should be thrown up and away. It should be noted that although this move originally came
from batuque, it has similar appearances as some throws/sweeps in Baguazhang.
Floreios
Floreios can refer to two things: a) The complex movements in the ginga of capoeira Angola used as feints,
stylistic variations, etc... b) Acrobatic movements in contemporary regional, sometimes in capoeira Angola, that
aren't generally considered offensive or defensive in a game. These include:
Folha Seca
A Folha Seca lit.dry leaf is very similar to a Flash Kick. It is a more lateral kick with the capoeirista
kicking with more of a slant in his body during the rotation. After turning at least 90 degrees to the left or
right, the capoerista raises his kicking leg up while jumping off of his support leg. He brings his arms up while
hollowing out his back. He continues the kick until he lands on his kicking leg.
- Chute na lua - A Chute na lua lit.kick to the moon is a combination of a Flash Kick and gainer. While it
can commonly be linked to an S-dobrado, it can also be performed out of nowhere. After pivoting on the non
kicking leg, the kicking leg is swung straight through and up. Both arm are raised and the back is hallowed
out. The kicking legs is kept straight while the non kicking leg is bent. The kicking leg continues all the way
around until the capoeirista lands on it.
Relogio
The relogio has simimlar mechanics as the hand glide in B-boying. The main exception to the rule is that the
body is resting on the kidneys in a more lateral manner with the body facing to the side. The entry into a relogio
usually begins in the same way as a rolé. The body turns as both hands touch the ground. One hand is lifted as the
body is rested on the elbow of the arm in contact with the ground. The spin point is the small portion of the
carpus (same as the 1990 or piao de mao), so that there is a minimal amount of friction between the hand and the
ground.
Pião de Mão
A Hand spin that is done in a very similar way as the 1990 in breakdancing. The capoeirista begins by turning
his body in the same manner as a meia lua de compasso. By generating enough torque, he raises his leg which is the
opposite the hand he places down. Keeping the weight of the entire body focused on the outer lower portion of his
palm, the capoeirista can keep the circular momentum spin going by lowering the amount of friction between his hand
and the surface simultaneously alternating hands during the spins. The variations and ending positions for this
move are virtually limitless.
Pião de Cabeça
It is a headspin in capoeira. There are numerous ways of executing this technique. One of them being, after
going down into a queda de rins, the capoeirista brings his legs and hip over until all of his weight is on his
head and shoulders. By twisting his hips and legs around in a counter clockwise/clockwise fashion, the body's core
develops torque. After releasing his/her hands from the ground, the capoeirista will spin for 180 up to 720 degrees
around (depending on his/skill level and balance). One rule of thumb being that the capoeirista begins this move
facing the other player. This particular move has been a subject of debate in the ongoing argument of capoeira
influencing being the direct predecessor of breakdancing.
Mortal
This is one of the many movements that separates Capoeira Regional from its grounded sister, Capoeira Angola.
Capoeira is known for its acrobatics and the mortal is one of its many indicators. Always depending on the toque of
the game and sometimes group, a mortal can be done at almost anytime during the game. Since many capoeiristas see
the game of capoeira as an interacting physical dialogue between two bodies, the mortal’s place in capoeira is well
received depending on its timing. Most mortals are done during the entrance into a roda with a fast paced game.
With so many dynamic movements in capoeira, a mortal is done from almost any spinning kick or au. With all things
in capoeira, there is some debate over the "overuse" of mortals and other flips as some see them as only shallow
movements that take away from the effectiveness of the martial art.
- Salto -This is a generic term for a back somersault. Usually, but not limited to, entering into rodas and
solos during performances. After executing a round off and back handspring (xango), the player jumps up while
raising both his arms and knees. He/she continues over until landing on both feet. The variation that capoeira
is known for is the landing on one foot.
Mariposa
The mariposa is not a butterfly kick, but rather a Butterfly twist. While there are many entrances into the
spin, it is commonly seen as a complete 360 spin of the body while it is horizontal in the air. Debate has surfaced
on when this first appeared. In the final fight scene in Only the Strong, kung-fu artist Marc Dacascos executes
this as his finishing move against the other fighter. Since then, the mariposa has been spotted in rodas all over
the world.
Helicoptero
A helicoptero is an Aú with a circular movement of the legs, like a helicopter. The technique starts off as a
regular au, but when the body is inverted (both legs are off the ground), a twist of the legs is done so that the
leg that left the ground seconds lands on the ground first.
This technique can be combined with the "master swipe" from tricking to add more spin and make the move more
aesthetic. The master swipe is a cartwheel where the inside leg leaves the ground first in contrast to the outside
leg from a regular cartwheel
Peter Charalambos
Editor in Chief
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